how to find a jungle in minecraft
It has been suggested that this page be split into Jungle (old) .[discuss ]
If this split may potentially be controversial, do not split until a consensus has been reached.
Reason: these biomes will be removed in 1.18, and as such should be given a separate article as to not conflate historical information with current information
A jungle is a lush, temperate biome full of dense vegetation. Jungles are somewhat rare biomes, usually are expansive in size, and usually generate in green biome clusters. It has a total of seven variants. The sky color is lighter than in other temperate biomes.
Contents
- 1 Description
- 1.1 Fishing
- 2 Variants
- 2.1 Jungle
- 2.1.1 Jungle hills
- 2.1.2 Modified jungle
- 2.2 Jungle edge
- 2.2.1 Modified jungle edge
- 2.3 Bamboo jungle
- 2.3.1 Bamboo jungle hills
- 2.1 Jungle
- 3 Data values
- 3.1 ID
- 4 History
- 5 Gallery
- 6 See also
- 7 References
Description [ ]
Jungles are mostly heavily forested, rivaling the dark forests in tree density. Unlike the short and thick trees of the dark forest, jungle trees can grow tall, and are the tallest trees in the game, with the tallest of them being well over 30 blocks in height. Large and balloon oak trees may also grow within the tall jungle trees, and "bushes" made of oak leaves[ Java Edition only ] [1] or jungle leaves and a single log[ Bedrock Edition only ] grow on the floor of the jungle, which frequently obstruct view of the bright green grass below. Many of the leaves and logs of both types are covered in vines. Jungles contain varying terrain, from the typical dense foliage of the main jungle biomes to the grassy meadows that form in jungle edge biomes.
Cocoa pods and melons generate on jungle logs and in patches on the ground, respectively. Melon patches generate somewhat more often than pumpkin patches do in other biomes. Single shoots of bamboo may generate in the jungle as well. Additionally, the parrot, ocelot, and panda mobs exclusively spawn in jungle biomes, and chickens spawn at higher rates compared to other biomes.[ Java Edition only ] Occasionally, a jungle pyramid may generate within the foliage; as they are partially made of mossy cobblestone and also covered in vines, they can prove hard to spot from a distance due to the density of the trees. Jungle terrain is mildly hilly, not unlike the forest biomes, but is exacerbated by the bushes that generate on the floor. Additionally, jungles may generate unique, shallow lakes that are much larger than the typical small ponds found in other biomes, just like forests do.
Survival in jungles can be difficult. While running out of logs is unlikely, obtaining logs can present a challenge due to the heights of jungle trees. Additionally, jungle trees are significantly less sustainable compared to other trees, as their leaves drop saplings only 2.5% of the time, compared to 5% for all other trees; this means large jungle trees often drop only enough saplings to regrow them and not plant any new trees, while small jungle trees may not even drop a single sapling. The dense foliage can easily get a player lost without some sort of trail marker, such as torches, and clearing the foliage for shelter is no easy task, due to both the heights it can reach and the sheer amount of it. However, parrots can make for useful pets when tamed; ocelots cannot be tamed, but can gain trust. They can repel creepers, while parrots can alert players of nearby hostile mobs. Cocoa beans and melons can also be farmed for dye, food, trading, and other such purposes.
Jungle biomes are significantly more resource-demanding to load and render compared to other biomes, particularly jungle hills and modified jungle variants. Thus, players exploring in jungles may wish to turn down their graphics settings to avoid lag and FPS drops.[2]The frequency of large jungle trees generated in Bedrock Edition is lower than in Java Edition.
Fishing [ ]
In jungles, only cod and salmon may be caught during fishing in Bedrock Edition. Otherwise, bamboo and cocoa beans can also be collected as junk.
Variants [ ]
There are seven jungle biome variants; making jungles the most diverse biomes.
Jungle [ ]
The standard biome variant in the jungle family, jungle biomes feature the distinctive large jungle trees and dense foliage across the ground. Jungle pyramids can generate in this biome, and ocelots, parrots, and pandas spawn here.
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄47 | 4 |
Pig | 10⁄47 | 4 |
Chicken | 10⁄47 | 4 |
Cow | 8⁄47 | 4 |
Parrot | 4⁄47 | 1–2 |
Panda | 1⁄47 | 1–2 |
Ocelot | 2⁄47 | 1–3 |
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime [note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄120 | 2–3 |
Pig | 10⁄120 | 1–3 |
Chicken | 10⁄120 | 2–4 |
Cow | 8⁄120 | 2–3 |
Parrot | 40⁄120 | 1–2 |
Panda | 10⁄120 | 1–2 |
Ocelot | 30⁄120 | 1–2 |
Hostile category | ||
Spider | 100⁄496.25 | 1 |
Zombie | 95⁄496.25 | 2–4 |
Zombie Villager | 5⁄496.25 | 2–4 |
Skeleton | 80⁄496.25 | 1–2 |
Creeper | 100⁄496.25 | 1 |
Slime [note 1] | 100⁄496.25 | 1 |
Enderman | 10⁄496.25 | 1–2 |
Witch | 5⁄496.25 | 1 |
Spider Jockey | 1⁄496.25 | 1 |
Chicken Jockey | 0.25⁄496.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Jungle hills [ ]
Similar to the wooded hills biome, the jungle hills biome features steeper terrain, making it a more difficult variant of the already difficult jungle for survival purposes. Ocelots, parrots, and pandas spawn here and jungle pyramids may still generate here.
In Java Edition, jungle hills use the same mob spawning chances as jungles for ambient categories. As for the others:
Mob | Spawn chance | Group size |
---|---|---|
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime [note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Passive category | ||
Sheep | 12⁄63 | 4 |
Pig | 10⁄63 | 4 |
Chicken | 10⁄63 | 4 |
Cow | 8⁄63 | 4 |
Parrot | 10⁄63 | 1 |
Panda | 1⁄63 | 1–2 |
Chicken | 10⁄63 | 4 |
Ocelot | 2⁄63 | 1–1 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition, jungle hills use the same mob spawning chances as jungles.
Modified jungle [ ]
The rare modified jungle variant features much more mountainous terrain, being taller and steeper than jungle hills. The heights, combined with the thick foliage, renders the ground below almost entirely out of sight. Ocelots, parrots, and pandas may spawn in this biome, but jungle pyramids do not generate here, modified jungle biomes are similar to the jungle hills, but can sometimes have differences.
In Java Edition, modified jungles use the same mob spawning chances as jungle hills for hostile and ambient categories. As for the others:
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄60 | 4 |
Pig | 10⁄60 | 4 |
Chicken | 10⁄60 | 4 |
Cow | 8⁄60 | 4 |
Parrot | 10⁄60 | 1 |
Chicken | 10⁄60 | 4 |
In Bedrock Edition, modified jungles use the same mob spawning chances as jungles.
Jungle edge [ ]
The jungle edge biome is a technical biome, intended to be a smooth transition from other biomes to the main jungle. Trees still generate here, though at significantly lower rates than the main jungle, roughly comparable to the rate of trees in the savanna biome, additionally only small jungle trees generate in this biome. The grass still takes on a bright green color, though slightly less vibrant than the main jungle. Jungle edges do not entirely border a jungle, however; they may be replaced by rivers or beaches, omitted entirely when jungles border forests or taigas (though not their variants), or widened when jungles border swamps. Ocelots, parrots, and pandas may spawn in this biome[ Bedrock Edition only ], but jungle pyramids do not generate here.
In Java Edition, jungle edges use the same mob spawning chances as jungles for ambient categories. As for the others:
Mob | Spawn chance | Group size |
---|---|---|
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime [note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Passive category | ||
Sheep | 12⁄50 | 4 |
Pig | 10⁄50 | 4 |
Chicken | 10⁄50 | 4 |
Cow | 8⁄50 | 4 |
Chicken | 10⁄50 | 4 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition, jungle edges use the same mob spawning chances as jungles.
Modified jungle edge [ ]
The rare modified jungle edge variant generates only in strict conditions, and is currently the rarest biome in the game [ until JE 1.18 & BE 1.18.0]. If a jungle biome borders a swamp hills biome,[3] then the modified jungle edge spawns as part of a double-layered transition, with a thin normal jungle edge bordering the swamp hills, and the modified jungle edge bordering the jungle. As both jungles and swamp hills are already rare, and even more rarely do they generate bordering each other, the conditions for a modified jungle edge to generate are rarely met. When they actually do manage to generate, they are often just a few hundred blocks in length, but in some cases are less than 10 blocks, making them one of the smallest biomes as well. Modified jungle edges feature the same smooth transition and lowered tree density that regular jungle edges have, though with much more mountainous terrain and occasional overhangs. Ocelots, parrots, and pandas may spawn in this biome, but jungle pyramids do not generate here. Modified jungle edges cover only a few millionths (0.00027%) of the overworld by area. For comparison, the rare mushroom fields biome covers about 0.056%.[4]
Modified jungle edges use the same mob spawning chances as jungle edges.
Bamboo jungle [ ]
"Bamboo Jungle" redirects here. For the plant, see Bamboo.
The bamboo jungle variant generates in large patches within regular jungles. Trees are much less dense in this variant than in the main jungle, comparable to the jungle edge, but boasts countless amounts of bamboo across its landscape. Some swaths of grass blocks are replaced with podzol, similarly to giant tree taigas. Additionally, all naturally-generated trees are large variants; only 2×2 jungle trees and large, branching oak trees may generate, though many of the oaks are simply small "balloon" oaks. Trees planted and grown by the player can be any size. All jungle-exclusive mobs, including pandas, may spawn here. Pandas have a higher spawn rate in bamboo jungle than in regular jungle. Jungle pyramids may spawn here in Java Edition, whereas in Bedrock Edition, there are no jungle pyramids.
Bamboo jungles use the same mob spawning chances as jungle hills for hostile and ambient categories. As for the others:
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄160 | 4 |
Pig | 10⁄160 | 4 |
Chicken | 10⁄160 | 4 |
Cow | 8⁄160 | 4 |
Parrot | 40⁄160 | 1–2 |
Panda | 80⁄160 | 1–2 |
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄150 | 2–3 |
Pig | 10⁄150 | 1–3 |
Chicken | 10⁄150 | 2–4 |
Cow | 8⁄150 | 2–3 |
Parrot | 40⁄150 | 1–2 |
Panda | 40⁄150 | 1–2 |
Ocelot | 30⁄150 | 1–2 |
Bamboo jungle hills [ ]
The bamboo jungle hills variant is similar to the bamboo jungle, though with steeper terrain just like the regular jungle hills variant. Large amounts of bamboo cover the landscape, and patches of podzol replace most grass blocks. Naturally-generated trees are always large variants, pandas may spawn here, like in the bamboo jungle. Jungle pyramids may also spawn here in Java Edition.
In Java Edition, bamboo jungle hills use the same mob spawning chances as jungle hills for hostile and ambient categories. As for the others:
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄130 | 4 |
Pig | 10⁄130 | 4 |
Chicken | 10⁄130 | 4 |
Cow | 8⁄130 | 4 |
Parrot | 10⁄130 | 1 |
Panda | 80⁄130 | 1–2 |
In Bedrock Edition, bamboo jungle hills use the same mob spawning chances as bamboo jungles.
Data values [ ]
ID [ ]
Java Edition:
Name | Resource location | Translation key |
---|---|---|
Jungle | jungle | biome.minecraft.jungle |
Jungle Hills | jungle_hills | biome.minecraft.jungle_hills |
Modified Jungle | modified_jungle | biome.minecraft.modified_jungle |
Jungle Edge | jungle_egde | biome.minecraft.jungle_egde |
Modified Jungle Edge | modified_jungle_edge | biome.minecraft.modified_jungle_edge |
Bamboo Jungle | bamboo_jungle | biome.minecraft.bamboo_jungle |
Bamboo Jungle Hills | bamboo_jungle_hills | biome.minecraft.bamboo_jungle_hills |
Bedrock Edition:
Name | Resource location | Numeric ID |
---|---|---|
[No displayed name] | jungle | 21 |
[No displayed name] | jungle_hills | 22 |
[No displayed name] | jungle_mutated | 149 |
[No displayed name] | jungle_edge | 23 |
[No displayed name] | jungle_edge_mutated | 151 |
[No displayed name] | bamboo_jungle | 168 |
[No displayed name] | bamboo_jungle_hills | 169 |
History [ ]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | preview | Added true biomes, including the Rain Forest. | |||
Java Edition Beta | |||||
1.8 | Pre-release | Removed rainforests as part of a biome overhaul. | |||
Java Edition | |||||
1.2.1 | January 18, 2012 | Jens Bergensten tweeted a teaser screenshot of a new jungle biome. | |||
January 19, 2012 | Jens tweeted another jungle screenshot, showcasing the bright green foliage. | ||||
12w03a | Jungle biome officially added. | ||||
12w04a | Ocelots introduced, which spawn only in jungles. | ||||
1.3.1 | 12w22a | Added jungle pyramids, which can generate in all jungle variants. | |||
1.7.2 | 13w36a | Jungle Edge, Jungle M and Jungle Edge M variant biomes added, along with many other biomes. | |||
Jungle biomes have been made much rarer. | |||||
1.12 | 17w13a | Added parrots, which spawn only in jungles. | |||
1.13 | 18w16a | Renamed JungleHills to Jungle Hills. | |||
Renamed JungleEdge to Jungle Edge. | |||||
Renamed Jungle M to Mutated Jungle. | |||||
Renamed JungleEdge M to Mutated Jungle Edge. | |||||
18w19a | Renamed Mutated Jungle to Modified Jungle. | ||||
Renamed Mutated Jungle Edge to Modified Jungle Edge. | |||||
pre5 | Changed the ID mutated_jungle to modified_jungle . | ||||
Changed the ID mutated_jungle_edge to modified_jungle_edge . | |||||
1.14 | 18w43a | Added Bamboo Jungle and Bamboo Jungle Hills variant biomes. | |||
Added bamboo, which can rarely grow within normal jungles and extensively grow in bamboo jungles. | |||||
Added pandas, which can spawn in jungles. | |||||
19w06a | Jungle pyramids can now generate in bamboo jungles. | ||||
Upcoming Java Edition | |||||
1.18 | Experimental Snapshot 1 | Jungle hills, modified jungles, jungle edges, modified jungle edges, and bamboo jungle hills no longer generate naturally. | |||
experimental snapshot 5 | Jungle edge biomes are able to generate once again. | ||||
21w40a | "Jungle Edge" has been renamed to "Sparse Jungle". | ||||
The ID "jungle_edge" has been changed to "sparse_jungle". | |||||
The jungle hills, modified jungle, modified jungle edge, and bamboo jungle hills biomes have been removed. | |||||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | Added jungle biomes and their variants. | |||
Melons can now generate in all jungle variants. | |||||
v0.12.1 | build 1 | Ocelots can now spawn in jungles. | |||
v0.15.0 | build 1 | Added jungle pyramids. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Added parrots, which spawn only in jungles. | |||
1.8.0 | beta 1.8.0.8 | Added pandas to jungles. | |||
Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item. | |||||
1.9.0 | beta 1.9.0.0 | Added bamboo jungles, which are available only through Experimental Gameplay. | |||
Bamboo shoots now rarely generate within jungle biomes. | |||||
1.11.0 | beta 1.11.0.1 | Fully implemented bamboo jungle, no longer under experimental gameplay. | |||
Caves & Cliffs (experimental) | beta 1.17.30.23 | Jungle hills, modified jungles, jungle edges, modified jungle edges, and bamboo jungle hills no longer generate naturally. | |||
beta 1.17.40.20 | Jungle edge biomes are able to generate once again. | ||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added rain forests, which are similar to the modern jungle biomes. |
TU5 | Removed rain forests as part of a biome overhaul. | ||||
TU12 | Added jungle biomes, along with ocelots. | ||||
TU14 | 1.04 | Added jungle pyramids. | |||
TU31 | CU19 | 1.22 | Patch 3 | Added Jungle M and Jungle Edge M variants, along with many other biomes. | |
Melons may now generate in all jungle variants. | |||||
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | Added parrots, which spawn exclusively in jungles. |
Gallery [ ]
-
A jungle temple in front of a jungle biome.
-
Jeb's first image of the jungle biome.
-
Jeb's second jungle teaser screenshot.
-
A small area of a jungle bordering a desert biome, producing off-color foliage.
-
Badlands and jungle bordering each other.
-
Jungle terrain with all trees removed.
-
Sunset in a jungle.
-
A jungle edge biome between a bamboo jungle and a desert.
-
An example for the generation of a modified jungle edge biome. It occurs between the jungle and the swamp hills biome.
-
A particularly large lake in a jungle.
-
Another view of a bamboo jungle.
-
A jungle pyramid within bamboo jungle hills. This does not occur In Bedrock and Education editions
-
Normal jungle edge and modified jungle edge shown side by side.
-
Bamboo jungle in Amplified world at 1.16.1.
-
Rather big jungle edge.
-
Example of jungle hills.
-
Tall mountain with jungle on top of it.
-
Beautifully generated large ruins of the Portal to the nether.
-
Jungle and Badlands biome generated next to each other.
-
Village reaching into 3 biomes (jungle, desert and plains).
-
Ruined portal generated in jungle biome. Notice the starting forest fire.
-
Taiga and Jungle biomes merge.
-
Jungle edge and snowy tundra generated next to each other.
See also [ ]
- Forest
- Dark Forest
- Giant Tree Taiga
References [ ]
- ↑ MC-156133 resolved as Works As Intended
- ↑ MC-148095
- ↑ MC-140151
- ↑ 0.056% is the combined chance for Mushroom Fields and Mushroom Field Shores. The individual chances are approximately 0.032% and 0.024%, respectively.
how to find a jungle in minecraft
Source: https://minecraft.fandom.com/wiki/Jungle
Posted by: hallrosed1985.blogspot.com
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